Carcassonne: The All or Nothing House Rule

Carcassonne is a good game, and as is it’s a fun quick game that makes a great addition to any board game night. It’s simple enough that new players can get the hang of it quickly, yet deep enough that veterans can still find enjoyment after dozens of games. However, as good as it is, there’s one house rule I always play with when I play this game, which I refer to as the “All or Nothing” rule:

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Ultimate Kings Cup: Ruleset Compendium

Below is the most comprehensive list I can think of for Kings. Mix and match appropriately for your group. Unless otherwise noted, the regular format for all of these is either "the last person to do this drinks", or "the first person to mess this up drinks". First are the rules that rhyme / alliterate, then are misc rules that can go anywhere.

Also, we take no responsibility for consequences of these rules. Select and use at your own risk.

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Ultimate Kings Cup, Part I: What Makes A Good Drinking Game?

With regards to party games, I feel that in general there are two poles that a gathering can lean towards: beer pong (sportlike, competitive, easy to play vs strangers), or kings (friendly, creative, gets conversation going).

With regards to the latter, I think there's a lot of interesting flexibility in how you construct a game of Kings and I think it's worth digging into. It seems like a small thing, but I do think a well-planned drinking game can be a great way to start an evening depending on the size and type of your social circle.

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