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Applying Game Theory
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Jun 30, 2021
Design Tips: Keywords
Jun 30, 2021
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Jan 25, 2021
Want to be a game designer? Get in the habit of sketching
Jan 25, 2021
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Jan 20, 2021
5 Things I Wish I Knew Before Designing My First Board Game
Jan 20, 2021
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Dec 15, 2020
Is Tabletop Simulator The Future Of Playtesting?
Dec 15, 2020
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Dec 8, 2020
Why Card Removal is So Strong in Deckbuilding Games
Dec 8, 2020
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Oct 13, 2020
Fun, Agency, and the Perception of Balance
Oct 13, 2020
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Sep 1, 2020
Design Tips: Make Losing Feel Good
Sep 1, 2020
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Jul 17, 2020
Five Ways to Improve Your Brainstorming and Problem Solving Skills
Jul 17, 2020
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Apr 22, 2019
On the Shoulders of Giants: Game Maker’s Toolkit
Apr 22, 2019
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Apr 15, 2019
Why You Should Focus on Odds, Not Results
Apr 15, 2019
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Mar 20, 2019
Game Design in Everyday Writing: Cadence
Mar 20, 2019
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Jan 10, 2019
Hot Take: Mindtrap is a Bad Puzzle Game
Jan 10, 2019
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Jan 6, 2019
Game Design as Expression Pt. 5
Jan 6, 2019
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Dec 28, 2018
On the Shoulders of Giants: Sequelitis
Dec 28, 2018
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Dec 2, 2018
Game Design as Expression Pt. 4
Dec 2, 2018
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Nov 24, 2018
Design Tips: The 2-Turn Hurdle
Nov 24, 2018
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Nov 16, 2018
Game Design as Expression Pt. 3
Nov 16, 2018
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Nov 2, 2018
Game Design as Expression Pt. 2
Nov 2, 2018
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Oct 19, 2018
Game Design as Expression Pt. 1
Oct 19, 2018
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Sep 28, 2018
Phantom Choices: Conflicting Design in Metal Gear Solid V
Sep 28, 2018
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Sep 4, 2018
The Potential of Randomness
Sep 4, 2018
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Aug 23, 2018
Ultimate Kings Cup, Part I: What Makes A Good Drinking Game?
Aug 23, 2018
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Jun 14, 2018
Design Tips: (Diary) Numbers Solve Design Problems
Jun 14, 2018
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May 14, 2018
Design Tips: Power Curves
May 14, 2018
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Mar 23, 2018
Design Tips: Tell A Story
Mar 23, 2018
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Mar 20, 2018
Design Tips: The Batting Cage
Mar 20, 2018
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Mar 8, 2018
Design Tips: Let Yourself Be Inspired
Mar 8, 2018
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Learning From Games
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Jun 1, 2021
How to Build a Kickstarter Audience From Scratch
Jun 1, 2021
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Dec 22, 2020
Choose Your Allegiance: The Power of Factions in Card Games
Dec 22, 2020
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Nov 24, 2020
10 Game Design YouTube Channels You Need To Watch (Updated 2021)
Nov 24, 2020
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Nov 2, 2020
Game Design Tips from Slay the Spire
Nov 2, 2020
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Oct 20, 2020
Hades’ Simple Trick That Keeps The Game Fresh
Oct 20, 2020
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Oct 6, 2020
Among Us: Why You're Always Sus
Oct 6, 2020
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Sep 29, 2020
The Perfect Exercise To Get You Into Game Design
Sep 29, 2020
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Jul 27, 2020
What Makes A Good Zelda Item?
Jul 27, 2020
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Jul 20, 2020
Killer Queen Black: Avoiding The Lock-In Effect
Jul 20, 2020
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Jul 13, 2020
What is a Roguelike?
Jul 13, 2020
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Jul 12, 2019
Cadence of Hyrule II?: What I'd Want To See In A Sequel
Jul 12, 2019
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Jun 20, 2019
Delving Deeper – The Evolution of Hearthstone’s Single Player Mode
Jun 20, 2019
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May 15, 2019
Dized and Confused: An Exploration of Board Game Learning Methods
May 15, 2019
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Apr 30, 2019
Life Tip: How to Enjoy Sitting on Benches
Apr 30, 2019
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Feb 18, 2019
Why Themes Are Impactful! Century: Golem Edition
Feb 18, 2019
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Nov 7, 2018
Deltarune: Making Meaningless Choices
Nov 7, 2018
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Oct 27, 2018
Doomed to be Doom Clones? How Genres Are Created
Oct 27, 2018
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Oct 11, 2018
Backer Talk Back: Guardian’s Gambit
Oct 11, 2018
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Sep 10, 2018
Emotion Analysis: Bastion and Carrying Heavy Things
Sep 10, 2018
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Aug 11, 2018
X-Disciplinary: Deckbuilder Deck Thinning and Creative Writing
Aug 11, 2018
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Jul 30, 2018
Emotion Analysis: Wind Waker and Live Enjambment
Jul 30, 2018
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Jul 4, 2018
Modernists HATE them! Ontotheological Synthesis in Moon Hunters
Jul 4, 2018
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May 29, 2018
Flash Thoughts: Papers, Please - Scarcity
May 29, 2018
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Apr 18, 2018
Flash Thoughts: Borderlands and Loot Signifiers
Apr 18, 2018
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Apr 10, 2018
Flash Thoughts: Dead Cells - A Lesson in Pacing
Apr 10, 2018
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Mar 27, 2018
What I Learned: Why Reinhardt's Kit in Overwatch Works
Mar 27, 2018
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Mar 13, 2018
What I Learned: Deckbuilders and Scrapping Mechanics
Mar 13, 2018
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Mar 10, 2018
Flash Thoughts: Gloomhaven's "Choose One" System
Mar 10, 2018
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Mar 3, 2018
What I learned: Into the Breach and Narrative through "Dialogue"
Mar 3, 2018
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Feb 27, 2018
Flash Thoughts: Her Story and "Payoff Purity"
Feb 27, 2018
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Feb 20, 2018
Flash Thoughts: Slay the Spire's UI
Feb 20, 2018
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Our Games
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Nov 28, 2021
Dossier: Judgement's Reach
Nov 28, 2021
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Nov 15, 2021
Dossier: Force of Justice
Nov 15, 2021
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Oct 17, 2021
How to Win as Iago
Oct 17, 2021
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Aug 24, 2021
Dossier: Warrior of the Sun
Aug 24, 2021
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Jun 8, 2021
How to Win as Rosalind
Jun 8, 2021
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May 3, 2021
Dossier: Soldier of the Moon
May 3, 2021
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Apr 5, 2021
Dossier: Fate’s Hermit
Apr 5, 2021
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Apr 1, 2021
Captain's Gambit can now run Doom!
Apr 1, 2021
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Mar 31, 2021
Dossier: Tower's Phantom
Mar 31, 2021
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Mar 16, 2021
Tales from the Mountain: Intro
Mar 16, 2021
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Mar 11, 2021
Meet Bo Moore - The Artist Behind Captain's Gambit!
Mar 11, 2021
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Feb 28, 2021
How to Win as Richard III
Feb 28, 2021
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Feb 24, 2021
Captain's Gambit Pre-Orders Are Almost Here!
Feb 24, 2021
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Feb 17, 2021
Captain's Log: Lady Macbeth
Feb 17, 2021
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Dec 1, 2020
Design Tips: But What If They're...?
Dec 1, 2020
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Nov 17, 2020
Captain's Log: Titus
Nov 17, 2020
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Oct 15, 2020
How to Win as Viola
Oct 15, 2020
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Sep 22, 2020
How To Design A Captain In 4 Simple Steps
Sep 22, 2020
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Sep 7, 2020
How to Win as Portia
Sep 7, 2020
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Sep 6, 2020
How to Win as Romeo and Juliet
Sep 6, 2020
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Aug 25, 2020
Captain's Log: Prospero
Aug 25, 2020
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Aug 23, 2020
The Adventures of Richard III
Aug 23, 2020
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Aug 17, 2020
5 Games To Play If You Love Captain’s Gambit
Aug 17, 2020
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Aug 13, 2020
How to Win as Puck
Aug 13, 2020
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Aug 10, 2020
Captain's Gambit: 5 Tips for Expert Players
Aug 10, 2020
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Aug 5, 2020
How to Win by Accepting Failure
Aug 5, 2020
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Aug 4, 2020
Captain’s Gambit: 5 Tips for New Players
Aug 4, 2020
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Jun 23, 2020
Designer’s Log: Patch Notes - 06/23/2020
Jun 23, 2020
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Jun 22, 2020
Captain's Log: Win Conditions
Jun 22, 2020
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Jun 15, 2020
Captain's Gambit - Kickstarter Postmortem
Jun 15, 2020
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May 12, 2020
Designer's Journal: King Lear, First Balance Pass
May 12, 2020
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Mar 2, 2020
How to Use Kickstarter
Mar 2, 2020
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Mar 1, 2020
Dossier: Rising Chariot
Mar 1, 2020
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Feb 29, 2020
Dossier: Devil’s Whip
Feb 29, 2020
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Feb 27, 2020
Dossier: Magician of Storms
Feb 27, 2020
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Feb 26, 2020
Dossier: Dominating Emperor
Feb 26, 2020
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Feb 25, 2020
Dossier: Abyssal High Priestess
Feb 25, 2020
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Feb 24, 2020
Dossier: The Star-Crossed
Feb 24, 2020
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Feb 19, 2020
Dossier: Lover in Scales
Feb 19, 2020
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Feb 17, 2020
Dossier: Hand of the Hierophant
Feb 17, 2020
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Feb 13, 2020
Dossier: Hanged Man’s Dagger
Feb 13, 2020
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Feb 10, 2020
Dossier: Loyalty’s Strength
Feb 10, 2020
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Feb 8, 2020
Dossier: Summer’s Fool
Feb 8, 2020
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Jan 22, 2020
Dossier: Prince of Death
Jan 22, 2020
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Aug 18, 2019
Captain's Log: Bluffing
Aug 18, 2019
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Aug 5, 2019
Captain's Log: Drain
Aug 5, 2019
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Apr 1, 2019
Captain's Log: Rosalind
Apr 1, 2019
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Mar 8, 2019
Captain's Log: Aliens and Women
Mar 8, 2019
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Mar 4, 2019
Captain's Log: Hamlet
Mar 4, 2019
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Feb 10, 2019
Captain’s Log: Cordelia and Brutus
Feb 10, 2019
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Feb 3, 2019
Captain's Log: The Backstory of Blood in Captain's Gambit
Feb 3, 2019
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Playstyle
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May 5, 2021
How to Turn Any Game into a Drinking Game
May 5, 2021
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Feb 9, 2021
Why We Need More Slow Game Jams
Feb 9, 2021
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Feb 3, 2021
Why You Should Join a Game Jam
Feb 3, 2021
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Jan 12, 2021
Why You Should Play Something New
Jan 12, 2021
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Jan 5, 2021
10 Games That Mattered to Me in 2020
Jan 5, 2021
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Nov 10, 2020
How Hades Appeals To Different Players
Nov 10, 2020
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Oct 27, 2020
What Player Type(s) Are You?
Oct 27, 2020
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Sep 13, 2020
Adaptation and the Nature of Reality
Sep 13, 2020
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Jun 29, 2020
The Nuzlocke Challenge: Personalizing Difficulty
Jun 29, 2020
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Jul 15, 2019
Sequels Don't Need to be Better to be Good
Jul 15, 2019
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Jun 28, 2019
What kind of post-game player are you?
Jun 28, 2019
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Jun 11, 2019
What boardgame ‘mods’ would you want?
Jun 11, 2019
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May 21, 2019
Enjoy Learning Board Games: 3 Reasons to Play like a Fool
May 21, 2019
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Mar 25, 2019
GM Tips: You Don’t Always Need to Roll
Mar 25, 2019
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Feb 26, 2019
Hot Take: I’d Rather You Cheat Than “Play”
Feb 26, 2019
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Jan 27, 2019
The Deck Archetype Spectrum
Jan 27, 2019
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Jan 19, 2019
Viewer Culture and Boardgames
Jan 19, 2019
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Oct 5, 2018
Musical Overlay and Generative Experience
Oct 5, 2018
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Sep 20, 2018
Carcassonne: The All or Nothing House Rule
Sep 20, 2018
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Aug 30, 2018
Ultimate Kings Cup: Ruleset Compendium
Aug 30, 2018
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Aug 23, 2018
Ultimate Kings Cup, Part I: What Makes A Good Drinking Game?
Aug 23, 2018
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Jul 17, 2018
Playstyle: Why We Replay Games (and why it's good)
Jul 17, 2018
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May 16, 2018
Guide: Deckbuilder Tips for Beginners + Prompts for the Experienced (Part 3/3)
May 16, 2018
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May 8, 2018
Guide: Deckbuilder Tips for Beginners + Prompts for the Experienced (Part 2/3)
May 8, 2018
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May 5, 2018
Guide: Deckbuilder Tips for Beginners + Prompts for the Experienced (Part 1/3)
May 5, 2018
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Apr 3, 2018
Hot Takes: You're Just Done
Apr 3, 2018